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AMTGARD RULES

Amtgard Rules of Play.

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KINGDOMS
 Burning Lands
 Emerald Hills
 Celestial Kingdom
 Iron Mountains
 Golden Plains
 Dragonspine
 Wetlands
 Goldenvale
 Neverwinter
 Rising Winds
 Blackspire
 Crystal Groves
 Desert Winds
 Tal Dagore
 Northern Lights
 Westmarch
 Rivermoor
 Polaris
 Northreach
 Winter's Edge
THE CAUSE OF ALL ARGUMENTS
Making Interkingdom Government Work
[02/20/2003] [Arminius]

Many times, the call for an interkingdom government has been issued. Considering the recent events in the Rising Winds, Goldenvale, Mystic Seas, and Shadowvale, the call has been placed a few more times already this year. The reasons these calls are failing are that not all Kingdoms wish to be involved, and they all call for the creation of this interkingdom body. In reality, nothing needs to be created. The best way to get a working system is by improving on what we already have: the Inter-Kingdom Rules Clarification Association and the Circle of Monarchs.

The IRCA was founded on August 4, 2000, by four Kingdoms: the Mystic Seas, the Valley of the Silver Rains, the Golden Plains, and the Emerald Hills. Since then, the Wetlands, Dragonspine, the Rising Winds, and the Iron Mountains have joined, and the Mystic Seas has withdrawn. The Circle of Monarchs consists of the elected Monarch of all twelve Kingdoms. This body has the power to approve rules changes and the authority to create new Kingdoms. The first step to creating a successful interkingdom government would be to get Neverwinter, Goldenvale, Mystic Seas, the Burning Lands, and the Celestial Kingdom into the IRCA. For one, if all Kingdoms are involved in this body, it proves all Kingdoms are willing to make it work. Secondly, the CoM could hand their ability to make new rules to the IRCA, making them the official rules creation and clarification body, and freeing up more time for the CoM to devote to new responsibilities.

The second step to a successful interkingdom government is to give the Circle of Monarchs more power. The CoM should be granted the power to standardize criteria for the major awards (masterhood, knighthood, and titles), creating equal peerage throughout the game. Also, the CoM should be given the power to create and standardize election procedures throughout all of Amtgard. This would give the game as a whole the responsibility to monitor elections and step in to correct situations if need be.

Once these things are done, a successful interkingdom government can form. Some may claim this is putting too much power in the hands of the CoM. While it does put a great deal of power in the collective hands of the Kingdom Monarchs, who is better to hold these powers? The people of each Kingdom elect the Monarch of their lands based on the abilities to lead, and (I would hope) try to keep the their most trusted members in that office. Granted, sometimes people make mistakes, but this is also why there are eleven other monarchs in the Circle. The Monarchs of the other Kingdoms protect the game from the agendas of those who would abuse this power.

Developing a successful interkingdom government is not as difficult as most think. The groundwork and foundation are already in place. I urge the people of the Mystic Seas, Goldenvale, Neverwinter, the Celestial Kingdom, and the Burning Lands to join the IRCA, so that the dream is one step closer to becoming a reality.

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